Posts

MediBat the Dedicated Assistant for the Battlefield's Medical Professional.

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Final renders for the MediBat project in 3DCoat.

The Dark Side of MediBat.

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While the MediBat was designed to bring medical supplies to the battlefield it darker sibling the BattleButler brings ammo and arms to the battlefield. Having issues trying to get the textures done and my MediBat is black instead of a medical color. > _ <

Striking Health into the Streets of Gotham, they call him MediBat.

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The base torso and head for MediBat unit which in theory would levitate medical supplies to medics on the battlefield.
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Starting primitives for the final robot project for 3D Coat, not sure I like this head design. Was trying to go for something more like Big Hero 6's BayMax

3dCoat Tutorial Complete

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Finished the 3D Coat tutorial, and it was painful. I did not do the bulk of what they did in the tutorial as he just keep making things and details for no apparent reason and instead chose to do a few details for each category, a stencil, a back, a normals, etc.

Tutorial for 3D Coat

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Working on the tutorial for 3D Coat.

Goblins have hairy legs.

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Initial preview of goblin spider's legs with fiber mesh I may have to buy it a razor.

Goblin got Back.

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The beginning shape of the goblin spider's back.

Goblin Spider Head

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Doesn't look like much yet but after the rhinestones and textures are added it'll be a head.

The Goblin Spider Leg

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Holding off on adaptive skinning it for now.

Goblin Spider Thigh Bone

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The beginnings of the goblin spider leg

Reference Image for Biblically Correct Shimmering Goblin Spider.

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Due to someone reporting the that Goblins are not listed in the Bible we are no longer allowed to model goblins and are now gathering research images for Biblically correct Spider to model.

Final Gear Troll.

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Here's the render of the final Gear Troll (larger and only one as he ate the other Gear Troll) and a screenshot of the UV map (since I suspect it would me asked for three weeks from now).

Goblins! The next to next project.

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Looking for Goblin reference images for the Goblin sculpt for the next ZBRush sculpt which should give me some experience for one of my personal game projects involving goblins. EDIT: This project was scratched due to goblins not being listed in the Bible.

Z Brush tutorial complete.

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Finished up the little aardvarkian elephant guy and the various exporting of texture map options available in Z Brush.

Z B R U S H sculpt progress.

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ZBRUSH sculpt (all caps because Apple HATES Zbrush and keeps trying to autocorrect it into non existence). Trying to finish it up today.

Look, Boss! Ze Sphere! Ze Sphere!

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Beginning first zSphere sculpt.

Monster One Unlocked and on the Loose.

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So presented Monster one today didn't find out how to pose him until AFTER class. He was locked apparently in MudBox if any layer (texture, sculpt, etc) is locked you CANNOT pose. Unlocked the culprit texture layer and voila, he could be posed.

Monster One Modeling done

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Modeling done (base), added a tongue, saliva droplet, and teeth for objects, now to texture and channels and then finish up Monster Two.

Monster Two

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Finishing the base on the second monster.